Thursday, 5 November 2015

CANDLE ANIMATION 1.

One of our GUI Artists tasks is to create the animations that will be present in our UI in game. these are important as they create a finished look to the product and add to the overall look of the game. 
At first ideas of pixel art were talked about within the group and our GUI Artist set to work creating possible sprite sheets for the animations, these would be used to create the animations that would represent our time limit in our game. 


CANDLE ANIMATION CONCEPT 1.

This was the first concept produced to give the rest of the team an idea of the direction our GUI Artist would be going, we agreed we liked them at this stage and that they should be taken further. 




CANDLE PIXEL ART SPRITE SHEET.

We all agreed that we liked this work but after a discussion realised that although we liked the style it wouldn't fit with the rest of our game. we agreed that moving forward we would keep this general look and colour scheme in the animation design however we needed it to be in greater detail for the final UI.

CANDLE DETAILED SPRITE SHEET.

This design is what we finally ended up with. As a team we decided that going into more detail was definitely the right move and that the rest of our UI should fit with this style. Our GUI Artist also made a flame spite sheet to go with this. 


FLAME SPRITE SHEET.

 












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