Continuing from the original menu concepts, here is the final title menu. As the menu loads up, a curtain will move from the center across the screen revealing the buttons.
On some of the icons in the menus are these candles, it breaks up the buttons and makes them less uniform. Candles play a large part of our game and so they are present among the UI elements too.
The background for the menu is a separate scene from the main game, created by the game designer (Ryan). The spot light gives extra colour to the stage without distracting from the menu. This also depicts the confirmation screen when you try to exit the game.
This is the script our game designer used to create the menus.
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