Friday, 20 November 2015

Material Textures

Throughout the project we had no textures on the environment models. The GUI artist went ahead and created a set of 2k materials. These were originally created for use on the UI elements, all of them were made using Photoshop from scratch. The materials were made so large so that all the icon and objects using they didn't appear repeated.
Below are some of the examples.
 Tiled Floor.
 Chair Fabric.
 Gold.
 Door Lock.
Wood.

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